A brief reimagination of one of my favorite videogames of all time, Crash Bandicoot: Twinsanity. Using real time Unity Engine, I wanted to recreate the "Iceberg Lab" level in a modern context, how I believe it could look like if it was remade today. I must say this has been one of the personal projects I have enjoyed the most doing and I wish to continue improving and learning down the game design, animation and developing path.